Doors And Rooms Walkthrough | Doors And Rooms Cheats

Doors And Rooms 4-10 | Chapter 4 Claustrophobia, Stage 4-10 | Doors & Rooms Cheats

1. DRAG and observe the room, then TAP control panel.
2. TAP the following code
LEFT = First 8 dots
MIDDLE = Middle dot
RIGHT = First 5 dots

3. TAP entryway and EXIT room.

Doors And Rooms 4-10
Chapter 4: Claustrophobia
Stage 4-10
Doors & Rooms Level 4-10

Doors And Rooms Walkthrough
Doors & Rooms Cheats

Available on: iPhone, iPad, iPod Touch
Recorded on: iPod Touch (4th Generation)

Doors And Rooms 4-11 Walkthrough
Doors And Rooms 4-9 Walkthrough

21 responses to “Doors And Rooms 4-10 | Chapter 4 Claustrophobia, Stage 4-10 | Doors & Rooms Cheats”

  1. Kevin says:

    Logic please

  2. Warren says:

    The stars on the walls represent numbers on a clock. When you touch them, they flash their count. The Roman numerals are the totals for each wall.


    The “hands” are pointing at 8:15.

  3. jd says:

    claustrophobia has got to be the worse set of levels on this game. The logic is far from apparent and feels as if it is missing clues. In order for clues to be helpful they must make sense in where to lock them into. Example: the gears you have the numbers 18 and 6 and the color green. After counting the spokes and tips over and over again, it still did not make sense. The word green was off since green couldn’t be used. Yeah you combine the blue and yellow and that wasn’t hard to figure. but the others did not make sense in the least bit.

  4. Tara says:

    Seriously, claustrophobia can’t be completed without the cheats. It makes no obvious sense. They said the stars represent a clock, but there are only 11 stars? Try again! I love this game but please make it reasonable

  5. Garbage says:

    I still don’t understand the logic. How do you get from the roman numbers to 8:15??? What do you call “hands”???????????

  6. txthang says:

    Now i understand the clue. When you touch to the star, it will blink. Count how many times the star link you will see the number: at the left wall (roman number is 24): 11-12-1 11+12+1=24, the other walls: 2- the circle – 4; 5-6-7; the circle-9-10. Compare with the roman numbers of the wall, the circle in up wall hide the number 3, and other circle hide number 8. You can see 2 light at the circle: 1 long and 1 short. Reputedly thay are the long hand and the short of the clock, the long hand point 3, the short hand point 8, that mean the time is 8:15

  7. Fery says:

    Just imagine the room is a clock. The romans number 24 hide 3 stars on it upside means 11,12,1 oclock (you can check it by touching the star and it will blink 11 times or 12 times or 1 time). 24 is a hint to observe the clocktime number. And also the same with the other walls. For example : romans number 27 hide 8,9,10 oclock (8+9+10=27). After you observer the room is a clock, now concentrate on a torch which point to 8 oclock (short light) and 3 which mean 15 minutes (long light). So, the ultimate puzzle answer is 8.15

  8. Danszo says:

    But the trap will open each time I touchthe star, i stop it after sometime. I have to agree with most guys here, they need to present more clues. This is frustrating….

  9. Cynder7023 says:

    Can you tell me what happen if is fail in 4-10? I was waiting but nothing happen. Can you explain for me? (This level was too easy to solve)

  10. MilesVS says:

    Set of levels make no sense.

  11. kayrock says:

    This is what happens when people who think they are smart design games for people who really are smart. The claustrophobia levels are a complete failure. They’ve failed to present the appropriate clues for solving. The clues that are present could be interpreted in dozens of different ways. It’s like you have to be psychic to guess which direction they were thinking. I’ve said it here before – you can’t triangulate off of a single point.

  12. sandra says:

    Doesn’t make sense..

  13. Amir says:

    It shows 8:15 ! And why should i put 8 dots . 5dots!!!????

  14. naurah says:

    8:15 o’clock
    so u must put 8 dots on left, 1 dots on the middle, 5 dots on the right

  15. Tom says:


    Drove me crazy forever as well that no one was answering this question! It’s not 8.5…It’s 8 1 5

  16. Terminatron says:

    I solved this one without the cheats although had to resort to the cheats for others. And while I agree claustrophobia in general was harder and the clues less apparent, I disagree that they failed..

    This was an awesome set of levels with riveting levels but sometimes obscure clues. If you didn’t get all of them doesn’t mean you’re not smart. Doesn’t mean that they’re not possible because they definitely are.

  17. Anita says:

    I’ve managed to solve a few of the claustrophobia levels without clues but think they’re the worst levels I’ve come across for lack of logic and clues! I worked out it was a clock of some sort but got ticked off trying to find the logic in it …. and I’m a very logical person in the way I approach things!

  18. Oran says:

    Claustrophobia level has the hardest logic that i ever played
    The logics are make sense but it is hard to find out by the player
    However, the black gear’s clue now an picture of shape with 6 corner
    I hope the dev will never make logic too harder to figure out.

  19. Nick says:

    Okay! So here’s MY screwed up logic for how I solved this. Yellow stars blink different numbers, representing 1-12. Moon is at 3 and 8 position. I figured, light from moon is white, so must represent white dots on combination. 3+8 goes higher than number of dots, so must be subtraction. 8-3=5. So 5 white dots. On to stars next. Stars blink yellow, so must represent yellow dots. I noticed 9, 18, and 27, on the roman numerals part, so I figured least common denominator might be used. So for yellow stars, 1 is the smallest number that goes into 1-12. So yellow dots = 1 on solution. Roman numerals are last. White and yellow are taken so numerals must represent red dots. 9 goes into 9, 18, and 27, but not 24, so 24 MUST be special. No way to get to 1-12 red dots by subtracting the other three numbers or adding them to 24 so I think division. 24/(9+18+27) doesnt equal a whole number, so I think, what about 24 divided by three (since there are three other numbers)? And it equals 8. So, 8:1:5 😀 and it actually worked! Lol. How screwed up is that logic I used?

  20. Xojuun says:

    If you hitter middle star on left wall it blinks 12 times! U will notice all stars blink corresponding numbers as a face of a clock! If you turn your device so that the 12 star is at the top u will see that the two lights mark time as 8:15
    Go to dot pad 8 in first, 1 in second, 5 in third!

  21. Ray says:

    I noticed it was an easy 3 part combination so I went strait to cracking it instead of racking my brain on the Lame clues. Had it in under 1 min! I started with 1 dot in the middle. (Luckily it was a 1) then just kept tapping the two other columns of outside dots once each time until the correct ones were lit.

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