Doors And Rooms 410  Chapter 4 Claustrophobia, Stage 410  Doors & Rooms Cheats
1. DRAG and observe the room, then TAP control panel.
2. TAP the following code
LEFT = First 8 dots
MIDDLE = Middle dot
RIGHT = First 5 dots
3. TAP entryway and EXIT room.
Doors And Rooms 410
Chapter 4: Claustrophobia
Stage 410
Doors & Rooms Level 410
Doors And Rooms Walkthrough
Doors & Rooms Cheats
Available on: iPhone, iPad, iPod Touch
Recorded on: iPod Touch (4th Generation)
Doors And Rooms 411 Walkthrough
Doors And Rooms 49 Walkthrough
21 Responses to “Doors And Rooms 410  Chapter 4 Claustrophobia, Stage 410  Doors & Rooms Cheats”
Leave a Reply
Doors And Rooms 410  Chapter 4 Claustrophobia, Stage 410  Doors & Rooms Cheats
1. DRAG and observe the room, then TAP control panel.
2. TAP the following code
LEFT = First 8 dots
MIDDLE = Middle dot
RIGHT = First 5 dots
3. TAP entryway and EXIT room.
Doors And Rooms 410
Chapter 4: Claustrophobia
Stage 410
Doors & Rooms Level 410
Doors And Rooms Walkthrough
Doors & Rooms Cheats
Available on: iPhone, iPad, iPod Touch
Recorded on: iPod Touch (4th Generation)
Doors And Rooms 411 Walkthrough
Doors And Rooms 49 Walkthrough
21 Responses to “Doors And Rooms 410  Chapter 4 Claustrophobia, Stage 410  Doors & Rooms Cheats”

Warren says:
The stars on the walls represent numbers on a clock. When you touch them, they flash their count. The Roman numerals are the totals for each wall.
11+12+1=24
2+3+4=9
5+6+7=18
8+9+10=27The “hands” are pointing at 8:15.

jd says:
claustrophobia has got to be the worse set of levels on this game. The logic is far from apparent and feels as if it is missing clues. In order for clues to be helpful they must make sense in where to lock them into. Example: the gears you have the numbers 18 and 6 and the color green. After counting the spokes and tips over and over again, it still did not make sense. The word green was off since green couldn’t be used. Yeah you combine the blue and yellow and that wasn’t hard to figure. but the others did not make sense in the least bit.

Tara says:
Seriously, claustrophobia can’t be completed without the cheats. It makes no obvious sense. They said the stars represent a clock, but there are only 11 stars? Try again! I love this game but please make it reasonable

Garbage says:
I still don’t understand the logic. How do you get from the roman numbers to 8:15??? What do you call “hands”???????????

txthang says:
Now i understand the clue. When you touch to the star, it will blink. Count how many times the star link you will see the number: at the left wall (roman number is 24): 11121 11+12+1=24, the other walls: 2 the circle – 4; 567; the circle910. Compare with the roman numbers of the wall, the circle in up wall hide the number 3, and other circle hide number 8. You can see 2 light at the circle: 1 long and 1 short. Reputedly thay are the long hand and the short of the clock, the long hand point 3, the short hand point 8, that mean the time is 8:15

Fery says:
Just imagine the room is a clock. The romans number 24 hide 3 stars on it upside means 11,12,1 oclock (you can check it by touching the star and it will blink 11 times or 12 times or 1 time). 24 is a hint to observe the clocktime number. And also the same with the other walls. For example : romans number 27 hide 8,9,10 oclock (8+9+10=27). After you observer the room is a clock, now concentrate on a torch which point to 8 oclock (short light) and 3 which mean 15 minutes (long light). So, the ultimate puzzle answer is 8.15

Danszo says:
But the trap will open each time I touchthe star, i stop it after sometime. I have to agree with most guys here, they need to present more clues. This is frustrating….

Cynder7023 says:
Can you tell me what happen if is fail in 410? I was waiting but nothing happen. Can you explain for me? (This level was too easy to solve)

kayrock says:
This is what happens when people who think they are smart design games for people who really are smart. The claustrophobia levels are a complete failure. They’ve failed to present the appropriate clues for solving. The clues that are present could be interpreted in dozens of different ways. It’s like you have to be psychic to guess which direction they were thinking. I’ve said it here before – you can’t triangulate off of a single point.

naurah says:
8:15 o’clock
so u must put 8 dots on left, 1 dots on the middle, 5 dots on the right 
Tom says:
AMIR!
Drove me crazy forever as well that no one was answering this question! It’s not 8.5…It’s 8 1 5

Terminatron says:
I solved this one without the cheats although had to resort to the cheats for others. And while I agree claustrophobia in general was harder and the clues less apparent, I disagree that they failed..
This was an awesome set of levels with riveting levels but sometimes obscure clues. If you didn’t get all of them doesn’t mean you’re not smart. Doesn’t mean that they’re not possible because they definitely are.

Anita says:
I’ve managed to solve a few of the claustrophobia levels without clues but think they’re the worst levels I’ve come across for lack of logic and clues! I worked out it was a clock of some sort but got ticked off trying to find the logic in it …. and I’m a very logical person in the way I approach things!

Oran says:
Claustrophobia level has the hardest logic that i ever played
The logics are make sense but it is hard to find out by the player
However, the black gear’s clue now an picture of shape with 6 corner
I hope the dev will never make logic too harder to figure out. 
Nick says:
Okay! So here’s MY screwed up logic for how I solved this. Yellow stars blink different numbers, representing 112. Moon is at 3 and 8 position. I figured, light from moon is white, so must represent white dots on combination. 3+8 goes higher than number of dots, so must be subtraction. 83=5. So 5 white dots. On to stars next. Stars blink yellow, so must represent yellow dots. I noticed 9, 18, and 27, on the roman numerals part, so I figured least common denominator might be used. So for yellow stars, 1 is the smallest number that goes into 112. So yellow dots = 1 on solution. Roman numerals are last. White and yellow are taken so numerals must represent red dots. 9 goes into 9, 18, and 27, but not 24, so 24 MUST be special. No way to get to 112 red dots by subtracting the other three numbers or adding them to 24 so I think division. 24/(9+18+27) doesnt equal a whole number, so I think, what about 24 divided by three (since there are three other numbers)? And it equals 8. So, 8:1:5 and it actually worked! Lol. How screwed up is that logic I used?

Xojuun says:
If you hitter middle star on left wall it blinks 12 times! U will notice all stars blink corresponding numbers as a face of a clock! If you turn your device so that the 12 star is at the top u will see that the two lights mark time as 8:15
Go to dot pad 8 in first, 1 in second, 5 in third!
Open 
Ray says:
I noticed it was an easy 3 part combination so I went strait to cracking it instead of racking my brain on the Lame clues. Had it in under 1 min! I started with 1 dot in the middle. (Luckily it was a 1) then just kept tapping the two other columns of outside dots once each time until the correct ones were lit.
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Doors & Rooms Walkthrough
Doors And Rooms Walkthrough is your home for the latest updates for the All New Room Break mobile app game. We have Doors and Rooms Walkthrough videos for every level or every chapter with easy, stepbystep instructions available, in case you get stuck.
Check out walkthrough videos for every chapter, including the latest, Claustrophobia. Other chapters include Rusty Key, Secret Room and Silent Hospital. We even have cheats for the Bonus Levels.
For tips, hints and strategy ideas, simply click on the screenshot of the level and watch the video. Detailed instructions are included, as well as the way to advance easily to the next stage.
Logic please
The stars on the walls represent numbers on a clock. When you touch them, they flash their count. The Roman numerals are the totals for each wall.
11+12+1=24
2+3+4=9
5+6+7=18
8+9+10=27
The “hands” are pointing at 8:15.
claustrophobia has got to be the worse set of levels on this game. The logic is far from apparent and feels as if it is missing clues. In order for clues to be helpful they must make sense in where to lock them into. Example: the gears you have the numbers 18 and 6 and the color green. After counting the spokes and tips over and over again, it still did not make sense. The word green was off since green couldn’t be used. Yeah you combine the blue and yellow and that wasn’t hard to figure. but the others did not make sense in the least bit.
Seriously, claustrophobia can’t be completed without the cheats. It makes no obvious sense. They said the stars represent a clock, but there are only 11 stars? Try again! I love this game but please make it reasonable
I still don’t understand the logic. How do you get from the roman numbers to 8:15??? What do you call “hands”???????????
Now i understand the clue. When you touch to the star, it will blink. Count how many times the star link you will see the number: at the left wall (roman number is 24): 11121 11+12+1=24, the other walls: 2 the circle – 4; 567; the circle910. Compare with the roman numbers of the wall, the circle in up wall hide the number 3, and other circle hide number 8. You can see 2 light at the circle: 1 long and 1 short. Reputedly thay are the long hand and the short of the clock, the long hand point 3, the short hand point 8, that mean the time is 8:15
Just imagine the room is a clock. The romans number 24 hide 3 stars on it upside means 11,12,1 oclock (you can check it by touching the star and it will blink 11 times or 12 times or 1 time). 24 is a hint to observe the clocktime number. And also the same with the other walls. For example : romans number 27 hide 8,9,10 oclock (8+9+10=27). After you observer the room is a clock, now concentrate on a torch which point to 8 oclock (short light) and 3 which mean 15 minutes (long light). So, the ultimate puzzle answer is 8.15
But the trap will open each time I touchthe star, i stop it after sometime. I have to agree with most guys here, they need to present more clues. This is frustrating….
Can you tell me what happen if is fail in 410? I was waiting but nothing happen. Can you explain for me? (This level was too easy to solve)
Set of levels make no sense.
This is what happens when people who think they are smart design games for people who really are smart. The claustrophobia levels are a complete failure. They’ve failed to present the appropriate clues for solving. The clues that are present could be interpreted in dozens of different ways. It’s like you have to be psychic to guess which direction they were thinking. I’ve said it here before – you can’t triangulate off of a single point.
Doesn’t make sense..
It shows 8:15 ! And why should i put 8 dots . 5dots!!!????
8:15 o’clock
so u must put 8 dots on left, 1 dots on the middle, 5 dots on the right
AMIR!
Drove me crazy forever as well that no one was answering this question! It’s not 8.5…It’s 8 1 5
I solved this one without the cheats although had to resort to the cheats for others. And while I agree claustrophobia in general was harder and the clues less apparent, I disagree that they failed..
This was an awesome set of levels with riveting levels but sometimes obscure clues. If you didn’t get all of them doesn’t mean you’re not smart. Doesn’t mean that they’re not possible because they definitely are.
I’ve managed to solve a few of the claustrophobia levels without clues but think they’re the worst levels I’ve come across for lack of logic and clues! I worked out it was a clock of some sort but got ticked off trying to find the logic in it …. and I’m a very logical person in the way I approach things!
Claustrophobia level has the hardest logic that i ever played
The logics are make sense but it is hard to find out by the player
However, the black gear’s clue now an picture of shape with 6 corner
I hope the dev will never make logic too harder to figure out.
Okay! So here’s MY screwed up logic for how I solved this. Yellow stars blink different numbers, representing 112. Moon is at 3 and 8 position. I figured, light from moon is white, so must represent white dots on combination. 3+8 goes higher than number of dots, so must be subtraction. 83=5. So 5 white dots. On to stars next. Stars blink yellow, so must represent yellow dots. I noticed 9, 18, and 27, on the roman numerals part, so I figured least common denominator might be used. So for yellow stars, 1 is the smallest number that goes into 112. So yellow dots = 1 on solution. Roman numerals are last. White and yellow are taken so numerals must represent red dots. 9 goes into 9, 18, and 27, but not 24, so 24 MUST be special. No way to get to 112 red dots by subtracting the other three numbers or adding them to 24 so I think division. 24/(9+18+27) doesnt equal a whole number, so I think, what about 24 divided by three (since there are three other numbers)? And it equals 8. So, 8:1:5 and it actually worked! Lol. How screwed up is that logic I used?
If you hitter middle star on left wall it blinks 12 times! U will notice all stars blink corresponding numbers as a face of a clock! If you turn your device so that the 12 star is at the top u will see that the two lights mark time as 8:15
Go to dot pad 8 in first, 1 in second, 5 in third!
Open
I noticed it was an easy 3 part combination so I went strait to cracking it instead of racking my brain on the Lame clues. Had it in under 1 min! I started with 1 dot in the middle. (Luckily it was a 1) then just kept tapping the two other columns of outside dots once each time until the correct ones were lit.